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Cody Mejeur deposited Drawing Queer Intersections Through Video Game Archives in the group
Global Digital Humanities Symposium on Humanities Commons 2 years ago
This presentation brings together and builds on previous studies of queer representation using the LGBTQ Video Game Archive and the Represent Me games database (Cole et al. 2017) in order to investigate unexplored trends and invisible queer intersections in video games. Specifically, we draw on Queer Intersections in Video Games (Mejeur 2018), a…[Read more]
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Cody Mejeur deposited Drawing Queer Intersections Through Video Game Archives in the group
Gender Studies on Humanities Commons 2 years ago
This presentation brings together and builds on previous studies of queer representation using the LGBTQ Video Game Archive and the Represent Me games database (Cole et al. 2017) in order to investigate unexplored trends and invisible queer intersections in video games. Specifically, we draw on Queer Intersections in Video Games (Mejeur 2018), a…[Read more]
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Cody Mejeur deposited Drawing Queer Intersections Through Video Game Archives in the group
Game Studies on Humanities Commons 2 years ago
This presentation brings together and builds on previous studies of queer representation using the LGBTQ Video Game Archive and the Represent Me games database (Cole et al. 2017) in order to investigate unexplored trends and invisible queer intersections in video games. Specifically, we draw on Queer Intersections in Video Games (Mejeur 2018), a…[Read more]
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Cody Mejeur deposited Drawing Queer Intersections Through Video Game Archives in the group
Digital Humanists on Humanities Commons 2 years ago
This presentation brings together and builds on previous studies of queer representation using the LGBTQ Video Game Archive and the Represent Me games database (Cole et al. 2017) in order to investigate unexplored trends and invisible queer intersections in video games. Specifically, we draw on Queer Intersections in Video Games (Mejeur 2018), a…[Read more]
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Cody Mejeur deposited Drawing Queer Intersections Through Video Game Archives on Humanities Commons 2 years ago
This presentation brings together and builds on previous studies of queer representation using the LGBTQ Video Game Archive and the Represent Me games database (Cole et al. 2017) in order to investigate unexplored trends and invisible queer intersections in video games. Specifically, we draw on Queer Intersections in Video Games (Mejeur 2018), a…[Read more]
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Cody Mejeur's profile was updated on Humanities Commons 2 years, 11 months ago
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Cody Mejeur deposited Neuroqueer: Contextualizing Narrative through Embodied Experience in the group
Gender Studies on Humanities Commons 3 years, 4 months ago
As Sue Kim noted at the Narrative 2018 conference, the field of narrative theory is long overdue for a reckoning with its lack of diversity and its frequent silence on issues of race, gender, and sexuality in favor of supposedly neutral, universal qualities of narrative (Hogan 2010). To be sure, the recent works by scholars such as Warhol, Lanser,…[Read more]
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Cody Mejeur deposited Neuroqueer: Contextualizing Narrative through Embodied Experience in the group
Game Studies on Humanities Commons 3 years, 4 months ago
As Sue Kim noted at the Narrative 2018 conference, the field of narrative theory is long overdue for a reckoning with its lack of diversity and its frequent silence on issues of race, gender, and sexuality in favor of supposedly neutral, universal qualities of narrative (Hogan 2010). To be sure, the recent works by scholars such as Warhol, Lanser,…[Read more]
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Cody Mejeur deposited Neuroqueer: Contextualizing Narrative through Embodied Experience on Humanities Commons 3 years, 4 months ago
As Sue Kim noted at the Narrative 2018 conference, the field of narrative theory is long overdue for a reckoning with its lack of diversity and its frequent silence on issues of race, gender, and sexuality in favor of supposedly neutral, universal qualities of narrative (Hogan 2010). To be sure, the recent works by scholars such as Warhol, Lanser,…[Read more]
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Cody Mejeur deposited Ludonarrative: Queer Experiences, Embodied Stories, and Playful Realities in Video Games in the group
Game Studies on Humanities Commons 3 years, 6 months ago
Narrative has been a central topic in game studies since the beginnings of the field, particularly in the foundational debates between narratology and ludology over whether or not games are narrative. Yet in the aftermath of those debates narrative has remained significantly limited to being a linear or at best multilinear form, and studies of…[Read more]
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Cody Mejeur deposited Ludonarrative: Queer Experiences, Embodied Stories, and Playful Realities in Video Games on Humanities Commons 3 years, 6 months ago
Narrative has been a central topic in game studies since the beginnings of the field, particularly in the foundational debates between narratology and ludology over whether or not games are narrative. Yet in the aftermath of those debates narrative has remained significantly limited to being a linear or at best multilinear form, and studies of…[Read more]
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Cody Mejeur created the group
Getting Started with MSU Commons on MSU Commons 3 years, 11 months ago
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Cody Mejeur started the topic Scholarship on effects of toxic gaming cultures in the discussion
Game Studies on Humanities Commons 4 years, 2 months ago
Hi All,
Based on the cesspool of Islamophobia and silencing of feminist, queer, and critical race studies scholarship that the GamesNetwork listserv has been lately, I’ve been thinking about expanding the Zotero collections here to include ones that address these areas, and particularly the links between toxic gamer/gaming cultures and violences…[Read more]
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Cody Mejeur replied to the topic CFP: Electronic Literature Organization Conference & Media Arts Festival 2019 in the discussion
Game Studies on Humanities Commons 4 years, 2 months ago
This looks like such a fantastic conference, James! I’ve been meaning to make it to ELO for a long time. I know there’s a contingent of game studies folks that attend regularly, are there specific parts of the conference that are geared toward game studies (events, tracks, etc.)?
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Cody Mejeur replied to the topic Introductions in the discussion
Game Studies on Humanities Commons 4 years, 3 months ago
Yay, so happy you’re here, Liz! Liz has done fantastic work lately with walking sims and learning–if memory serves, it was Firewatch among others?
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Cody Mejeur's profile was updated on Humanities Commons 4 years, 3 months ago
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Cody Mejeur replied to the topic Introductions in the discussion
Game Studies on Humanities Commons 4 years, 3 months ago
Hi Damian,
I think most folks have forgotten about this group, and I’m at least partly to blame for that–after making it last fall, I got distracted by a number of other projects and didn’t keep up with this as much. I’m still very interested in developing it, particularly as a place to gather discussions, cfps, and resources for game studies…[Read more]
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Cody Mejeur started the topic Speedrunning Scholarship? in the discussion
Game Studies on Humanities Commons 4 years, 3 months ago
Hi All,
I’m working on an event for the Game Studies Guild at Michigan State, which does critical Let’s Play events where we play games and discuss them together. Our speaker for the event is focusing on speedrunning, but I’m having difficulty finding scholarship to read and share on the topic beyond Rainforest Scully-Blaker’s piece in Game…[Read more]
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Cody Mejeur replied to the topic Introductions in the discussion
Game Studies on Humanities Commons 4 years, 5 months ago
Hi Cristian, no worries at all! Still getting the group going as I’m able, and need to make a better habit of checking it myself! That makes total sense, and while there has definitely been work on this area since 2005, I think the sense I’ve gotten from Espen and others work on this is that building typologies and a systematized way to study and…[Read more]
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Cody Mejeur replied to the topic Introductions in the discussion
Game Studies on Humanities Commons 4 years, 6 months ago
Hi Cristian! I’m really interested in your project, and particularly how you see it fitting into/relating to other game studies projects that look at form and structures in games. The ludology camp of game studies in particular has long focused on game structures, forms, and ontologies (almost to the exclusion of anything else), and the two…[Read more]
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