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Devices and algorithms in non-linear audiovisual storytelling
- Author(s):
- Bruno Caldas Vianna (see profile)
- Date:
- 2020
- Item Type:
- Article
- Tag(s):
- cinema, interactive fiction, agency, storytelling
- Permanent URL:
- https://doi.org/10.17613/954v-6372
- Abstract:
- The article intends to understand the challenges of the interface of interactive movies and their effectiveness in achieving a cinematic experience similar to classic moviegoing. It describes experiences spanning from the first pioneering efforts to recent releases, including two of the author’s projects. It proposes a classification for these works in terms of algorithms for non-linear storytelling – branching, parallel and landscape narratives. It also proposes two classifications in their relation to a classic movie going experience: the collectiveness of the agency proposed (collective, representative and consensual/individual) and the intrusiveness of the input device (intrusive, familiar or immersive).
- Metadata:
- xml
- Status:
- Published
- Last Updated:
- 5 months ago
- License:
- Attribution
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