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  • What Gamification Tells us about Web Communication

    Author(s):
    MARK GOODMAN, DANAE CARLSON, LACI KYLES NICK GOODMAN
    Editor(s):
    Jyotirmaya Patnaik (see profile)
    Date:
    2015
    Group(s):
    Communication Studies, Cultural Studies, Digital Humanists, Electronic Literature, Information Ecosystems
    Subject(s):
    Web site development, Communication, Journalism, Social media, Digital media
    Item Type:
    Article
    Tag(s):
    Gamification, Facebook, Silverpop, Bunchball, Web development, New media
    Permanent URL:
    http://dx.doi.org/10.17613/4kgy-h166
    Abstract:
    The games that have become a staple on Facebook provide lessons on how to make websites and Internet marketing more successful. We highlight these points that gamers have accomplished: Provide ideological agreement, Create a community, Provide a sense of control or autonomy, Create a way for people to communicate with each other, Recognize gender differences, Provide rewards, and Convince people to commit.
    Metadata:
    xml
    Published as:
    Journal article     Show details
    Pub. DOI:
    10.15655/mw/2015/v6i2/65665
    Publisher:
    Media Watch
    Pub. Date:
    2015-4-21
    Journal:
    Media Watch
    Volume:
    6
    Issue:
    2
    Page Range:
    200 - 208
    ISSN:
    2249-8818,0976-0911
    Status:
    Published
    Last Updated:
    2 years ago
    License:
    All Rights Reserved

    Downloads

    Item Name: pdf what-gamification-tells.pdf
      Download View in browser
    Activity: Downloads: 124

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