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Experimental Interface Design
- Author(s):
- Milena Radzikowska
- Editor(s):
- Chiara Del Gaudio, Gerry Derksen, Guilherme Meyer, Piotr Michura, Stan Ruecker, Celso Scaletsky
- Date:
- 2020
- Subject(s):
- Design
- Item Type:
- Course Material or learning objects
- Tag(s):
- DPiH, DPiH Prototype, DPih Course Material or learning objects, Tool, Student agency, In-class activity, Visualization, Data, Digital pedagogy, Mapping
- Permanent URL:
- http://dx.doi.org/10.17613/m33n-x348
- Abstract:
- Curatorial note from Digital Pedagogy in the Humanities: This exercise is about bringing aspects of research prototyping into the classroom. In the example, students could choose between two experiments. The first was in structured surfaces, where a data visualization (for example, a map) is used as the basis for an argument that is made by superimposing additional information (such as pins on the map). The second was in attempting to accommodate big data on a wall-sized display. As a classroom activity, this exercise does not require that the students have some skill in normal forms of interface design, since those skills may help with the technical aspects but may interfere with the imaginative activity of representing data. What is important is that the students are proficient in some form of representation, whether through sketching by hand, using tools like those in the Adobe Creative Cloud, or using online tools for prototyping.
- Notes:
- This deposit is part of Digital Pedagogy in the Humanities. Digital Pedagogy in the Humanities is a peer-reviewed, open-access publication edited by Rebecca Frost Davis, Matthew K. Gold, Katherine D. Harris, and Jentery Sayers, and published by the Modern Language Association. https://digitalpedagogy.hcommons.org/.
- Metadata:
- xml
- Status:
- Published
- Last Updated:
- 3 years ago
- License:
- Attribution-NonCommercial
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