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  • Code

    Author(s):
    Mark Sample (see profile)
    Date:
    2016
    Group(s):
    Digital Humanities, Electronic Literature
    Subject(s):
    Mass media--Study and teaching, Archaeology, Digital humanities
    Item Type:
    Book chapter
    Tag(s):
    code, code studies, Video game narratives, Media archaeology
    Permanent URL:
    http://dx.doi.org/10.17613/y196-2n04
    Abstract:
    A critical introduction to the keyword "code" as it relates to video games.
    Metadata:
    xml
    Published as:
    Book chapter     Show details
    Publisher:
    The MIT Press
    Pub. Date:
    2016
    Book Title:
    Debuggin Game History: A Critical Lexicon
    Author/Editor:
    Henry Lowood and Raiford Guins
    Chapter:
    Code
    Page Range:
    53 - 62
    Status:
    Published
    Last Updated:
    4 years ago
    License:
    All Rights Reserved

    Downloads

    Item Name: pdf sample-code-2016.pdf
      Download View in browser
    Activity: Downloads: 376

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