-
Digging Through Dragon Age
- Author(s):
- Franki Webb (see profile)
- Date:
- 2019
- Group(s):
- Archaeology
- Subject(s):
- Virtual reality in archaeology, Video games, Electronic games, Archaeology
- Item Type:
- Article
- Tag(s):
- videogames, dragonage, archaeogaming, Virtual archaeology, Gaming
- Permanent URL:
- http://dx.doi.org/10.17613/e78y-t989
- Abstract:
- This article looks at the archaeology and identity of the videogame series Dragon Age. Specifically how ruins play an integral part of immersion in the game. The role of the player as an archaeologist is also analysed with further comparisons made to other archaeologically focused videogames.
- Notes:
- Published on archaeogaming.com
- Metadata:
- xml
- Status:
- Published
- Last Updated:
- 4 years ago
- License:
- Attribution-NonCommercial-ShareAlike
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