• Animated Shadows on Virtual Stone: Ancient Sundials in a Gallery Setting

    Author(s):
    Sebastian Heath (see profile) , Rachel Herschman, Christine Roughan
    Date:
    2018
    Subject(s):
    Computer art, History, Art, Greek, Museums--Study and teaching, Art, Roman
    Item Type:
    Article
    Tag(s):
    Digital art history, Greek art, Museum studies, Roman art
    Permanent URL:
    http://dx.doi.org/10.17613/M6W58Z
    Abstract:
    From October 2016 to April 2017, the Institute for the Study of the Ancient World (ISAW) at New York University was the venue for the exhibition Time and Cosmos in Greco-Roman Antiquity. Among the objects on display were ancient sundials, some of which were accompanied by digital animations that illustrated how such devices worked. The purpose of the current article is to place these digital resources in the context of the collaborative environment that created them and to show how they can continue to be effective in communicating the sometimes complicated operation of ancient sundials, including examples that were not on display in the gallery due to size constraints. After an introduction to the workings of the objects themselves, we discuss the role of this digital content in the visitor’s experience and as a museum education resource for docents.
    Metadata:
    Published as:
    Journal article    
    Status:
    Published
    Last Updated:
    5 years ago
    License:
    Attribution-NonCommercial

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