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  • Narrative in a Digital Age (Winter 2021)

    Author(s):
    Jason Boyd (see profile)
    Date:
    2021
    Group(s):
    Computer Studies in Language and Literature, TC Digital Humanities
    Subject(s):
    Video games, Storytelling, Interactive multimedia, Computer software--Study and teaching
    Item Type:
    Syllabus
    Tag(s):
    interactive fiction, text generators, code studies, Hypertext, Interactive storytelling, Video game narratives, Electronic literature, Software studies

  • Writing Programs and Procedural Creativity: The Possibility of a Literary Platform Studies

    Author(s):
    Jason Boyd (see profile)
    Date:
    2019
    Group(s):
    TC Digital Humanities
    Subject(s):
    Literature, Digital media, Authorship, Creative writing
    Item Type:
    Conference paper
    Tag(s):
    procedural creativity, interactive fiction, platform studies, twine, Electronic literature, Literature and digital media, Hypertext

  • The Fortune Theatre Records: A Prototype Digital Edition

    Author(s):
    Jason Boyd (see profile) , John Bradley
    Date:
    2013
    Group(s):
    TC Digital Humanities
    Subject(s):
    Digital media--Editing, Document markup languages, Text Encoding Initiative, Electronic publishing
    Item Type:
    White paper
    Tag(s):
    Digital editing, Text encoding, TEI, Digital publishing

  • Narrative in a Digital Age (ENG921, Fall 2015)

    Author(s):
    Jason Boyd (see profile)
    Date:
    2015
    Group(s):
    LLC 20th- and 21st-Century American, TC Digital Humanities, TM Book History, Print Cultures, Lexicography, TM The Teaching of Literature
    Subject(s):
    Digital humanities
    Item Type:
    Syllabus
    Tag(s):
    OEW2017

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